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Advanced Man-Machine Interaction Fundamentals and Implementation [Paperback]

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  • Category: Books (Technology & Engineering)
  • ISBN-10:  3642445640
  • ISBN-10:  3642445640
  • ISBN-13:  9783642445644
  • ISBN-13:  9783642445644
  • Publisher:  Springer
  • Publisher:  Springer
  • Binding:  Paperback
  • Binding:  Paperback
  • Pub Date:  01-May-2014
  • Pub Date:  01-May-2014
  • SKU:  3642445640-11-SPRI
  • SKU:  3642445640-11-SPRI
  • Item ID: 100709650
  • List Price: $299.00
  • Seller: ShopSpell
  • Ships in: 5 business days
  • Transit time: Up to 5 business days
  • Delivery by: Jul 04 to Jul 06
  • Notes: Brand New Book. Order Now.

Contemporary man-machine interfaces are increasingly characterized by multimodality, nonintrusiveness, context-sensitivity, adaptivity, and teleoperability. The implementation of such properties relies on novel techniques in felds such as, e.g., computer vision, speech technology, trainable classifiers, robotics, and virtual reality.

This book puts special emphasis on technological aspects of advanced interface implementation. Furthermore it focuses on interface design and usability.

For readers with a background in engineering and computer science, most chapters offer design guidelines and case studies, as well as a description of the functioning and limitations of the algorithms required for implementation. In addition, complementary code examples in C++ are given where appropriate.

As a special feature the book is accompanied by two easy-to-handle software development environments, which offer access to extensive public domain software for computer vision, classification, and virtual reality. These environments also provide real-time access to peripheral components like, e.g., webcams or microphones, enabling hands-on experimentation and testing.

Man-machine interaction is the gateway providing access to functions and services, which, due to the ever increasing complexity of smart systems, threatens to become a bottleneck. This book therefore introduces not only advanced interfacing concepts, but also gives insight into the related theoretical background.This refers mainly to the realization of video-based multimodal interaction via gesture, mimics, and speech, but also to interacting with virtual object in virtual environments, cooperating with local or remote robots, and user assistance.

While most publications in the field of human factors engineering focus on interface design, this book puts special emphasis on implementation aspects. To this end it is lc&

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