ShopSpell

Advances in Computer Entertainment: 10th International Conference, ACE 2013, Boekelo, The Netherlands, November 12-15, 2013. Proceedings [Paperback]

$77.99     $109.99   29% Off      (Free Shipping)
100 available
  • Category: Books (Computers)
  • ISBN-10:  3319031600
  • ISBN-10:  3319031600
  • ISBN-13:  9783319031606
  • ISBN-13:  9783319031606
  • Publisher:  Springer
  • Publisher:  Springer
  • Pages:  668
  • Pages:  668
  • Binding:  Paperback
  • Binding:  Paperback
  • Pub Date:  01-Feb-2013
  • Pub Date:  01-Feb-2013
  • SKU:  3319031600-11-SPRI
  • SKU:  3319031600-11-SPRI
  • Item ID: 105502545
  • List Price: $109.99
  • Seller: ShopSpell
  • Ships in: 5 business days
  • Transit time: Up to 5 business days
  • Delivery by: Oct 16 to Oct 18
  • Notes: Brand New Item. Not shipped to AK, HI, APO, FPO, AE.
This book constitutes the refereed conference proceedings of the 10th International Conference on Advances in Computer Entertainment, ACE 2013, held in Boekelo, The Netherlands, in November 2013. The 19 full paper and 16 short papers presented together 42 extended abstracts were carefully reviewed and selected from a total of 133 submissions in all categories. The papers cover topics across a wide spectrum of disciplines including new devices; evaluation and user studies; games as interface to serious applications; creating immersion; interfaces; new experiences; procedural approaches and AI; and theory. Focusing on all areas related to interactive entertainment they aim at stimulating discussion in the development of new and compelling entertainment computing and interactive art concepts and applications.

New devices.- Evaluation and user studies.- Games as interface to serious applications.- Creating immersion.- Interfaces.- New experiences.- Procedural approaches and AI.- Theory.

This book constitutes the refereed conference proceedings of the 10th International Conference on Advances in Computer Entertainment, ACE 2013, held in Boekelo, The Netherlands, in November 2013. The 19 full paper and 16 short papers presented together 42 extended abstracts were carefully reviewed and selected from a total of 133 submissions in all categories. The papers cover topics across a wide spectrum of disciplines including new devices; evaluation and user studies; games as interface to serious applications; creating immersion; interfaces; new experiences; procedural approaches and AI; and theory. Focusing on all areas related to interactive entertainment they aim at stimulating discussion in the development of new and compelling entertainment computing and interactive art concepts and applications.Up-to-date results State-of-the-art research Fast-track conference proceedings

Add Review