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Advances in Computer Graphics: 41st Computer Graphics International Conference, CGI 2024, Geneva, Switzerland, July 15, 2024, Proceedings, Part II [Paperback]

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  • Category: Books (Computers)
  • ISBN-10:  3031820207
  • ISBN-10:  3031820207
  • ISBN-13:  9783031820205
  • ISBN-13:  9783031820205
  • Publisher:  Springer
  • Publisher:  Springer
  • Binding:  Paperback
  • Binding:  Paperback
  • SKU:  3031820207-11-SPRI
  • SKU:  3031820207-11-SPRI
  • Pages:  390
  • Pages:  390
  • Item ID: 106920803
  • List Price: $84.99
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  • Delivery by: Oct 11 to Oct 13
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The three-volume set LNCS 15338, 15339 and 15340 constitutes the refereed proceedings from the 41st Computer Graphics International Conference, CGI 2024, held during July 15, 2024, in Geneva, Switzerland.

The 84 full papers presented in these proceedings were carefully reviewed and selected from 211 submissions. The papers are organized in the following topical sections:

Part I: Colors, painting and layout; detection and recognition; image analysis and processing; image restoration and enhancement; and visual analytics and modeling.

Part II: Graphics and VR/AR; reconstruction; rendering and animation; and theoretical analysis.

Part III: Image analysis and visualization; image attention and perception; medical imaging and robotics; synthesis and generation; and empowering novel geometric algebra for graphics & engineering workshop.

Graphics and VR/AR.- VR Isle Academy: A VR Digital Twin Approach for Robotic Surgical Skill Development.- BoneStory: Visual Storytelling in 3D Virtual Surgical Planning for Bone Fracture Reduction.- The Significance of Interaction in Determining Learning Outcomes in Serious Games.- A Computational Medical XR Discipline, by George Papagiannakis, Walter Greenleaf.- Physiological Factors based Depression Assessment in Virtual Reality.- Assessing Cognitive Load in Distraction and Task Switching: Implications for Developing Realistic Clinical XR Training.- SPARC: Shared Perspective with Avatar Distortion for Remote Collaboration in VR.- Numerical Coarsening for Tetrahedral Meshes.- Reconstruction.- Towards Finer Human Reconstruction for Single RGB-D Images.- UrgRF: Radiance Field Reconstruction Guided by Low-Resolution Grids.- DeGraRec: 3D lãÆ

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