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An Introduction to Real-Time Computing for Mechanical Engineers: A Lab-Based Approach [Paperback]

$62.99     $75.00    16% Off      (Free Shipping)
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  • Category: Books (Technology & Engineering)
  • Author:  Picone, Rico A. R., Garbini, Joseph L., Devine, Cameron N.
  • Author:  Picone, Rico A. R., Garbini, Joseph L., Devine, Cameron N.
  • ISBN-10:  0262548763
  • ISBN-10:  0262548763
  • ISBN-13:  9780262548762
  • ISBN-13:  9780262548762
  • Publisher:  The MIT Press
  • Publisher:  The MIT Press
  • Pages:  488
  • Pages:  488
  • Binding:  Paperback
  • Binding:  Paperback
  • SKU:  0262548763-11-SPLV
  • SKU:  0262548763-11-SPLV
  • Item ID: 106809543
  • List Price: $75.00
  • Seller: ShopSpell
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  • Delivery by: Oct 02 to Oct 04
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A comprehensive introduction to real-time computing for mechanical engineers and engineering students that integrates theory and application.

There are many textbooks that cover real-time computing, but none designed specifically for mechanical engineering curricula. Filling this gap, Rico Picone, Joseph Garbini, and Cameron Devine provide mechanical engineers and engineering students with a comprehensive introduction to real-time computing that integrates theory and application. The book presents the key ideas required to realize mechatronic systems that include real-time computers as functional components. Learning is organized around a sequence of nine hands-on laboratory exercises. Topics include scheduling, interrupts, timing, real-time operating systems, computer hardware, C programming, device drivers, algorithms, digital electronics, communication, amplifiers, encoders, finite state machines, discrete dynamic systems, and digital feedback control. Leading readers through the process of designing and implementing real-time systems while applying the architecture and resources of a modern real-time development environment, this text provides an essential foundation that can be implemented and extended throughout an engineering career.

  • The first real-time computing textbook designed for mechanical engineers
  • Offers hands-on instruction in the design and programming of real-time mechatronic systems
  • Introduces fundamental computing and programing topics
  • Includes detailed coverage of user interaction, real-time program organization, timing control, and interface hardware
  • Ideal for advanced undergraduate and first-year graduate students as well as for self-study
Preface
0 Getting Started
1 Real-Time Computing Fundamentals
2 Efficient Design and Programming the Mid-lãÈ
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