Focusing on the manipulation and representation of geometrical objects, this book explores the application of geometry to computer graphics and computer-aided design (CAD). Over 300 exercises are included, some new to this edition, and many of which encourage the reader to implement the techniques and algorithms discussed through the use of a computer package with graphing and computer algebra capabilities. A dedicated website also offers further resources and useful links.
Focussing on the manipulation and representation of geometrical objects, this book explores the application of geometry to computer graphics and computer-aided design (CAD).
New features in this revised and updated edition include: the application of quaternions to computer graphics animation and orientation; discussions of the main geometric CAD surface operations and constructions: extruded, rotated and swept surfaces; offset surfaces; thickening and shelling; and skin and loft surfaces; an introduction to rendering methods in computer graphics and CAD: colour, illumination models, shading algorithms, silhouettes and shadows.
Over 300 exercises are included, many of which encourage the reader to implement the techniques and algorithms discussed through the use of a computer package with graphing and computer algebra capabilities. A dedicated website also offers further resources and links to other useful websites.
Transformations of the Plane.- Homogeneous Coordinates and Transformations of the Plane.- Homogeneous Coordinates and Transformations of Space.- Projections and the Viewing Pipeline.- Curves.- B?zier Curves I.- B?zier Curves II.- B-splines.- Surfaces.- Curve and Surface Curvatures.- Rendering.
From the reviews:
a nice introduction to the foundations of applications of geometry to computer graphics and computer-aided design&.A useful textbook.
Zentralblatt MATH