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Beginning iOS 5 Development: Exploring the iOS SDK [Paperback]

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  • Category: Books (Computers)
  • Author:  Mark, David, Nutting, Jack, LaMarche, Jeff
  • Author:  Mark, David, Nutting, Jack, LaMarche, Jeff
  • ISBN-10:  1430236051
  • ISBN-10:  1430236051
  • ISBN-13:  9781430236054
  • ISBN-13:  9781430236054
  • Publisher:  Apress
  • Publisher:  Apress
  • Pages:  752
  • Pages:  752
  • Binding:  Paperback
  • Binding:  Paperback
  • Pub Date:  01-Nov-2011
  • Pub Date:  01-Nov-2011
  • SKU:  1430236051-11-SPRI
  • SKU:  1430236051-11-SPRI
  • Item ID: 100456202
  • List Price: $54.99
  • Seller: ShopSpell
  • Ships in: 5 business days
  • Transit time: Up to 5 business days
  • Delivery by: Oct 12 to Oct 14
  • Notes: Brand New Item. Not shipped to AK, HI, APO, FPO, AE.

The team that brought you the bestselling?Beginning iPhone 4 Development?is back again for?Beginning iOS 5 Development, bringing this definitive guide up-to-date with Apple's latest and greatest iOS SDK, as well as with the latest version of Xcode.?

There's coverage of brand new technologies, with chapters on storyboards and iCloud, for example, as well as significant updates to existing chapters to bring them in line with all the changes that came with the iOS 5 SDK. You'll have everything you need to create your very own apps for the latest iOS devices, including the iPhone 4S, iPad 2, and the latest iPod touch. Every single sample program in the book has been rebuilt from scratch using Xcode 4.2 and the latest iOS 5-specific project templates and designed to take advantage of the latest Xcode features.

Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style,?Beginning iOS 5 Development?offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming. The book starts with the basics, walking through the process of downloading and installing Xcode and the iOS 5 SDK, and then guides you though the creation of your first simple application.

From there, you'll learn how to integrate all the interface elements Apple touch users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You'll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you'll learn how to save your data using the iPhone file system. You'll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there's much more! You'll learn to draw using Quartz 2D and OpenGL ES, add multitouch gestural support (pinclóƒ

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