The Definitive Game Narrative Guide is the ultimate start and end point for storytelling in video games. Whether you're an aspiring writer or a seasoned game developer, this book offers an in-depth, comprehensive look at the entire narrative process.
I wish we had a book like this 30 years ago&?Our generation of game writers and developers?(whose sanity barely survived the late 80s thru early 90s)?had to learn to do it on our own - on the fly - no drivers' manual or safety net. So how amazing is it to find this wealth?of practical knowledge, proven experience and genuine?inspiration for upcoming game writers today? Very clearly, Brian?and Diandra have poured their passion, creativity and many, many experiences?into this book.?You wanna write games? Good. Start here.?
-?Chris Metzen, Executive Creative Director,?Warcraft
I had the great fortune of working with Brian and experienced?his immense talent in action. Leading a story during the process of game development requires a unique interdisciplinary set of skills - vision, story chops, diplomacy, and the ability to creatively direct. This means communicating to a vast group of disparate disciplines (programmers, designers, artists, producers, etc.) who each need to do their work in concert, driving toward the same narrative?goals and creative north star of the game. You have to also understand the craft of dramatic writing and bring a fresh voice that begets unexpected and delightful dialog and playable set pieces. You solve puzzles - working closely with designers when things don't work, facilitating gameplay and revising story - and you have to always keep your eyes on the long term goal - shipping something great! Brian has all of that skill and experience, and most importantly for his and Diandras book, the skill to teach it. The Definitive Game Narrative Guide offers c