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Foundations of Computational Intelligence Volume 1 Learning and Approximation [Paperback]

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  • Category: Books (Mathematics)
  • ISBN-10:  364210164X
  • ISBN-10:  364210164X
  • ISBN-13:  9783642101649
  • ISBN-13:  9783642101649
  • Publisher:  Springer
  • Publisher:  Springer
  • Pages:  400
  • Pages:  400
  • Binding:  Paperback
  • Binding:  Paperback
  • Pub Date:  01-Mar-2010
  • Pub Date:  01-Mar-2010
  • SKU:  364210164X-11-SPRI
  • SKU:  364210164X-11-SPRI
  • Item ID: 100781705
  • List Price: $179.00
  • Seller: ShopSpell
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Recent years have seen numerous applications across a variety of fields using various techniques of Computational Intelligence. This book, one of a series on the foundations of Computational Intelligence, is focused on learning and approximation.

Part I Function Approximation.- Machine Learning and Genetic Regulatory Networks: A Review and a Roadmap.- Automatic Approximation of Expensive Functions with Active Learning.- New Multi-Objective Algorithms for Neural Network Training applied to Genomic Classification Data.- An Evolutionary Approximation for the Coefficients of Decision Functions within a Support Vector Machine Learning Strategy.- Part II Connectionist Learning.- Meta-learning and Neurocomputing  A New Perspective for Computational Intelligence.- Three-term Fuzzy Back-propagation.- Entropy Guided Transformation Learning.- Artificial Development.- Robust Training of Artificial Feed-forward Neural Networks.- Workload Assignment In Production Networks By Multi-Agent Architecture.- Part III Knowledge Representation and Acquisition.- Extensions to Knowledge Acquisition and Effect of Multimodal Representation in Unsupervised Learning.- A New Implementation for Neural Networks in Fourier-Space.- Part IV Learning and Visualization.- Dissimilarity Analysis and Application to Visual Comparisons.- Dynamic Self-Organising Maps: Theory, Methods and Applications.- Hybrid Learning Enhancement of RBF Network with Particle Swarm Optimization.

Learning methods and approximation algorithms are fundamental tools that deal with computationally hard problems and problems in which the input is gradually disclosed over time. Both kinds of problems have a large number of applications arising from a variety of fields, such as algorithmic game theory, approximation classes, coloring and partitioning, competitive analysis, computational finance, cuts and connectivity, geometric problems, inapproximability results, mechanism design, networlóâ

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