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Human-Computer Interaction. Human Values and Quality of Life: Thematic Area, HCI 2020, Held as Part of the 22nd International Conference, HCII 2020, C [Paperback]

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  • Category: Books (Computers)
  • ISBN-10:  3030490645
  • ISBN-10:  3030490645
  • ISBN-13:  9783030490645
  • ISBN-13:  9783030490645
  • Publisher:  Springer
  • Publisher:  Springer
  • Binding:  Paperback
  • Binding:  Paperback
  • Pub Date:  01-Apr-2020
  • Pub Date:  01-Apr-2020
  • SKU:  3030490645-11-SPRI
  • SKU:  3030490645-11-SPRI
  • Pages:  675
  • Pages:  675
  • Item ID: 105260312
  • List Price: $109.99
  • Seller: ShopSpell
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  • Delivery by: Oct 15 to Oct 17
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The three-volume set LNCS 12181, 12182, and 12183 constitutes the refereed proceedings of the Human Computer Interaction thematic area of the 22nd International Conference on Human-Computer Interaction, HCII 2020, which took place in Copenhagen, Denmark, in July 2020.*

A total of 1439 papers and 238 posters have been accepted for publication in the HCII 2020 proceedings from a total of 6326 submissions.

The 145 papers included in these HCI 2020 proceedings were organized in topical sections as follows:

Part I: design theory, methods and practice in HCI; understanding users; usability, user experience and quality; and images, visualization and aesthetics in HCI.

Part II: gesture-based interaction; speech, voice, conversation and emotions; multimodal interaction; and human robot interaction.

Part III: HCI for well-being and Eudaimonia; learning, culture and creativity; human values, ethics, transparency and trust; and HCI in complex environments.

*The conference was held virtually due to the COVID-19 pandemic.

HCI for Well-being and Eudaimonia.- Deception of the Elephant in the Room: Invisible Auditing Multi-Party Conversations to Support Caregivers in Cognitive Behavioral Group Therapies.- An embodied and ubiquitous E-coach for accompanying older adults towards a better lifestyle.- Designing and testing HomeCare4All: a eHealth mobile app for elderly.- Exploring User Expectations of Brain-Training and Coaching Technologies for Cognitive Health.- Emotional responses to health data visualization.- Improving Dialogue Design and Control for Smartwatches by Reinforcement Learning Based Behavioral Acceptance Patterns.- FaceForward  An AI-based Interactive System for Exploring the Personal Potential.- Designing an Assisted Self-help Mobile App to Cope with Panic DlCh

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