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Human-Computer Interaction. Multimodal and Natural Interaction: Thematic Area, HCI 2020, Held as Part of the 22nd International Conference, HCII 2020, [Paperback]

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  • Category: Books (Computers)
  • ISBN-10:  3030490610
  • ISBN-10:  3030490610
  • ISBN-13:  9783030490614
  • ISBN-13:  9783030490614
  • Publisher:  Springer
  • Publisher:  Springer
  • Binding:  Paperback
  • Binding:  Paperback
  • Pub Date:  01-Apr-2020
  • Pub Date:  01-Apr-2020
  • SKU:  3030490610-11-SPRI
  • SKU:  3030490610-11-SPRI
  • Pages:  735
  • Pages:  735
  • Item ID: 105260316
  • List Price: $109.99
  • Seller: ShopSpell
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  • Delivery by: Oct 15 to Oct 17
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The three-volume set LNCS 12181, 12182, and 12183 constitutes the refereed proceedings of the Human Computer Interaction thematic area of the 22nd International Conference on Human-Computer Interaction, HCII 2020, which took place in Copenhagen, Denmark, in July 2020.*

A total of 1439 papers and 238 posters have been accepted for publication in the HCII 2020 proceedings from a total of 6326 submissions.

The 145 papers included in these HCI 2020 proceedings were organized in topical sections as follows:

Part I: design theory, methods and practice in HCI; understanding users; usability, user experience and quality; and images, visualization and aesthetics in HCI.

Part II: gesture-based interaction; speech, voice, conversation and emotions; multimodal interaction; and human robot interaction.

Part III: HCI for well-being and Eudaimonia; learning, culture and creativity; human values, ethics, transparency and trust; and HCI in complex environments.

*The conference was held virtually due to the COVID-19 pandemic.

Gesture-based Interaction.- A Human-centered Approach to Designing Gestures for Natural User Interfaces.- Comparing a Mouse and a Free Hand Gesture Interaction Technique for 3D Object Manipulation.- Research on Gesture Interaction Design for Home Control Intelligent Terminals.- A Comparative Study of Hand Gesture Recognition Devices for Games.- The Social Acceptability of Peripheral Interaction with 3D Gestures in a Simulated Setting.- Research of Interactive Gesture Usability of Navigation Application Based on Intuitive Interaction.- Gesture-based interaction: Visual gesture mapping.- The Potential of Gesture-Based Interaction.- Detecting Gestures through a Gesture-Based Interface to Teach Introductory Programming Concepts.- A Mouth Gesture Interface Featuring a Mutual-Capacitance Sensor Embedded inló.
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