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Human-Computer Interaction. Recognition and Interaction Technologies: Thematic Area, HCI 2019, Held as Part of the 21st HCI International Conference, [Paperback]

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  • Category: Books (Computers)
  • ISBN-10:  3030226425
  • ISBN-10:  3030226425
  • ISBN-13:  9783030226428
  • ISBN-13:  9783030226428
  • Publisher:  Springer
  • Publisher:  Springer
  • Binding:  Paperback
  • Binding:  Paperback
  • Pub Date:  01-Apr-2019
  • Pub Date:  01-Apr-2019
  • SKU:  3030226425-11-SPRI
  • SKU:  3030226425-11-SPRI
  • Pages:  559
  • Pages:  559
  • Item ID: 105260320
  • List Price: $89.99
  • Seller: ShopSpell
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  • Delivery by: Oct 15 to Oct 17
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The 3 volume-set LNCS 11566, 11567 + 11568 constitutes the refereed proceedings of the Human Computer Interaction thematic area of the 21st International Conference on Human-Computer Interaction, HCII 2019, which took place in Orlando, Florida, USA, in July 2019.

A total of 1274 papers and 209 posters have been accepted for publication in the HCII 2019 proceedings from a total of 5029 submissions.

The 125 papers included in this HCI 2019 proceedings were organized in topical sections as follows:

Part I: design and evaluation methods and tools; redefining the human in HCI; emotional design, Kansei and aesthetics in HCI; and narrative, storytelling, discourse and dialogue.

Part II: mobile interaction; facial expressions and emotions recognition; eye-gaze, gesture and motion-based interaction; and interaction in virtual and augmented reality.

Part III: design for social challenges; design for culture and entertainment; design for intelligent urban environments; and design and evaluation case studies.


Mobile interaction.- Investigation of the Effect of Letter Labeling Positions on Consecutive Typing on Mobile Devices.- Study on Size Design of Touch-sensitive Button.- The Effect of Progress Indicator Speeds on Users Time Perceptions and Experience of a Smartphone User Interface.- Mobile Phone-based Device for Personalised Tutorials of 3D Printer Assembly.- Micro Touch Board Specially Designed for SliT that is the Japanese Character Input Method for Smartwatches.- Emotion and Movement with AppIHC: Promoting Interaction and Socialization among Participants of Scientific Events via Mobile Application.- Heterogeneous Device Arrangements Affect Both Partners Experiences in Collaborative Media Spaces.- G-Menu: A Keyword-by-Gesture based Dynamic Menu Interface for Smartphones.-
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