This two-volume set, LNCS 15467 and LNCS 15468, constitutes the refereed proceedings of the 17th International Conference on Interactive Digital Storytelling, ICIDS 2024, held in Barranquilla, Colombia, during December 26, 2024.
The 21 full papers, 9 short papers, and 11 Late-Breaking Works presented here, were carefully reviewed and selected from 75 submissions. The papers presented in these two volumes are organized under the following topical sections: -
Part I : Theory, History and Foundations; Social and Cultural Contexts; Interactive Narrative Design; Applications and Case Studies.
Part II : Virtual Worlds, Performance, Games and Play; Tools and Systems; Late Breaking Works.
.- Virtual Worlds, Performance, Games and Play.
.- WILDWOOD: Southside Chicago Worldbuilding Through Interactive Digital Narrative.
.- Friendship with AI - Immersive Science Fiction Prototyping for Responsible Innovation.
.- Wheres the Finance?: A Transmedia Storytelling Experience to Engage Young Adults in Financial Educational Content.
.- Navigating Sexualization: A Thematic Analysis of Sexualized Character Design in Modern Video Game Narratives.
.- Emotional believability of non-playable game characters.
.- Finding Queerness in Gaming: How Players See LGBTQ+ Themes in Non-Queer Games.
.- Popcorn Movie: Dynamic Narrative Feedback for Spontaneous Live Action Video Storytelling.
.- DreaMR: The Effects of Multisensory Design on Cross-Modal Perception across Genres with Mixed Reality Concert.
.- Tools and Systems.
.- Building Visual Novels with Social Simulation and Storylets.
.- A tool for the calculation of characters emotions.
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