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Introduction to Programming with Greenfoot: Object-Oriented Programming in Java with Games and Simulations [Paperback]

$191.99       (Free Shipping)
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  • Category: Books (Games)
  • Author:  K?lling, Michael
  • Author:  K?lling, Michael
  • ISBN-10:  0134054296
  • ISBN-10:  0134054296
  • ISBN-13:  9780134054292
  • ISBN-13:  9780134054292
  • Publisher:  Pearson
  • Publisher:  Pearson
  • Pages:  312
  • Pages:  312
  • Binding:  Paperback
  • Binding:  Paperback
  • SKU:  0134054296-11-MPOD
  • SKU:  0134054296-11-MPOD
  • Item ID: 106891449
  • Seller: ShopSpell
  • Ships in: 2 business days
  • Transit time: Up to 5 business days
  • Delivery by: Sep 29 to Oct 01
  • Notes: Brand New Book. Order Now.

CHAPTER 1: Getting to know Greenfoot

CHAPTER 2: The first program: Little Crab

CHAPTER 3: Improving the Crab more sophisticated programming

CHAPTER 4: Finishing the crab game

Interlude 1: Sharing your scenarios

CHAPTER 5: Scoring

CHAPTER 6: Making music: An on-screen piano

CHAPTER 7: Object interaction: an introduction

CHAPTER 8: Interacting objects: Newtons Lab

CHAPTER 9: Collision detection: Asteroids

Interlude 2: The Greeps competition

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UPDATED! A highly interactive text teaches through hands-on examples

  • Examples have been added to the text that allow students to practice programming in an enjoyable, engaging fashion, such as:
    • Chapter 1: Leaves and Wombats introduces some important object-oriented concepts and Greenfoot interactions early on in the text.
    • Chapter 6: Newtons Lab is a simulation of the motion of stars and planets in space that teaches the concept of gravity.
    • Chapter 10 has a variety of new examples that intend to inspire further projects, such as:
      • Lifts is a start of lifts simulation that can be continued into its own project.
      • Boids is a demo showing fl³q
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