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Interactive C#: Fundamentals, Core Concepts and Patterns [Paperback]

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  • Category: Books (Computers)
  • Author:  Sarcar, Vaskaran
  • Author:  Sarcar, Vaskaran
  • ISBN-10:  1484233387
  • ISBN-10:  1484233387
  • ISBN-13:  9781484233382
  • ISBN-13:  9781484233382
  • Publisher:  Apress
  • Publisher:  Apress
  • Binding:  Paperback
  • Binding:  Paperback
  • Pub Date:  01-Nov-2017
  • Pub Date:  01-Nov-2017
  • SKU:  1484233387-11-SPRI
  • SKU:  1484233387-11-SPRI
  • Pages:  494
  • Pages:  494
  • Item ID: 101866930
  • List Price: $34.99
  • Seller: ShopSpell
  • Ships in: 5 business days
  • Transit time: Up to 5 business days
  • Delivery by: Oct 15 to Oct 17
  • Notes: Brand New Item. Not shipped to AK, HI, APO, FPO, AE.

Discover object-oriented programming with core concepts of C# in this unique tutorial. The book consists of four major sections which cover 15 core topics - nine of them are dedicated to object-oriented programming, five of them are dedicated to advanced concepts of C#, and one of them is dedicated to design patterns, with coverage of three Gang of Four design patterns with C# implementations. Finally, Interactive C# contains an FAQ section to cover all of these topics.

This book uniquely presents a two-way discussion between a teacher and students. So, with this book you will have the feel of learning C# in a classroom environment or with your private tutor. Your teacher will discuss the problems/topics and ask you questions; at the same time, counter questions are provided to clarify points where necessary.

What You Will Learn

  • Become proficient in object-oriented programming
  • Remake yourself as a great C# programmer
  • Test your skills in C# fundamentals
  • Use Visual Studio to write, compile and execute your code
Who This Book Is For

Programmers who want to understand the concepts and implementation of object-oriented programming in C#.

Chapter 1: Object Oriented Programming Concepts.- Chapter 2. Class and Objects.- Chapter 3. The concept of inheritance.- Chapter 4. Inheritance in depth.- Chapter 5. Interfaces,- Chapter 6. Properties.- Chapter 7. Important comparisons,- Chapter 8.- OOPs concepts revisited.- Chapter 9. Consult with the experts.- Chapter 10. Exceptions.- Chapter 11. Disposals through garbage collections.- Chapter 12. Generics[25-30].- Chapter 13. Flexibilities wl³%
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