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The Game Audio Strategy Guide: A Practical Course [Paperback]

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  • Category: Books (Technology & Engineering)
  • Author:  Zdanowicz, Gina, Bambrick, Spencer
  • Author:  Zdanowicz, Gina, Bambrick, Spencer
  • ISBN-10:  1138498343
  • ISBN-10:  1138498343
  • ISBN-13:  9781138498341
  • ISBN-13:  9781138498341
  • Publisher:  Focal Press
  • Publisher:  Focal Press
  • Pages:  416
  • Pages:  416
  • Binding:  Paperback
  • Binding:  Paperback
  • Pub Date:  01-Dec-2019
  • Pub Date:  01-Dec-2019
  • SKU:  1138498343-11-MPOD
  • SKU:  1138498343-11-MPOD
  • Item ID: 105026172
  • Seller: ShopSpell
  • Ships in: 2 business days
  • Transit time: Up to 5 business days
  • Delivery by: Sep 29 to Oct 01
  • Notes: Brand New Book. Order Now.

The Game Audio Strategy Guide is a comprehensive text designed to turn both novices and experienced audio designers into technical game audio pros. Providing both a theoretical foundation and practical insights, The Game Audio Strategy Guide offers a thorough look at the tools and methods needed to create industry-quality music and sound design for games. The text is supported by an extensive companion website, featuring numerous practical tutorials and exercises, which allows the reader to gain hands-on experience creating and implementing audio assets for games.

The Game Audio Strategy Guide is the essential manual for anyone interested in creating audio for games, inside or outside the classroom.

Foreword

Preface

Acknowledgements

INTRODUCTION

1. Getting Started

Our Goals for this Textbook

Overview and Learning Outcomes

Who Should Read this Book?

How to Use this Book

Requisite Knowledge

Theoretical Framework

Practical Framework, A.K.A. Companion Website (Sound Lab)?

Visiting Artists Tips

Key Terms

Further Reading

Game Audio

Game Development Roles Defined

Essential Soft Skills and Tools For Game Audio

Production Cycle and Planning

Research

Making Use of Downtime

PART I

Sound Design

2. The Basics of Nonlinear Sound Design

What is Nonlinear Sound Design?

The Sound Design Process

Challenges in Nonlinear Sound Design

Exploring Immersion and IntelS'

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