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Advances in Visual Informatics: 6th International Visual Informatics Conference, IVIC 2019, Bangi, Malaysia, November 1921, 2019, Proceedings [Paperback]

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  • Category: Books (Computers)
  • ISBN-10:  3030340317
  • ISBN-10:  3030340317
  • ISBN-13:  9783030340315
  • ISBN-13:  9783030340315
  • Publisher:  Springer
  • Publisher:  Springer
  • Pages:  750
  • Pages:  750
  • Binding:  Paperback
  • Binding:  Paperback
  • Pub Date:  01-May-2019
  • Pub Date:  01-May-2019
  • SKU:  3030340317-11-SPRI
  • SKU:  3030340317-11-SPRI
  • Item ID: 105220360
  • List Price: $54.99
  • Seller: ShopSpell
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  • Delivery by: Oct 05 to Oct 07
  • Notes: Brand New Item. Not shipped to AK, HI, APO, FPO, AE.
This book constitutes the refereed proceedings of the 6th International Conference on Advances in Visual Informatics, IVIC 2019, held in Bangi, Malaysia, in November 2019.

The 65 papers presented were carefully reviewed and selected from 130 submissions. The papers are organized into the following topics: Visualization and Digital Innovation for Society 5.0; Engineering and Digital Innovation for Society 5.0; Cyber Security and Digital Innovation for Society 5.0; and Social Informatics and Application for Society 5.0.

Visualization and Digital Innovation for Society 5.0.- Content-Aware Video Analysis to Guide Visually Impaired Walking on the Street.- Experts Feedback On DST Elements As Infused In Development Process Of Mobile Learning Apps.- Virtual Environment for VR-based Stress Therapy System Design Element: User Perspective.- Factors to Consider When Designing a Virtual Environment to Treat Stress.- Evaluation of a Virtual Reality (VR) Learning Tool as a Blended Learning approach for Fundamental Mechanical Engineering Concepts.- Data Visualisation: World Happiness at a Glance.- Data Visualization of Supplier Selection Using Business  Intelligence Dashboard.- Comparison of User-Centered Design Antibiotic Resistance Awareness App to Existing Antibiotic-Related Mobile Applications.- Realization of a 3D Gearbox Model through Marker-Based Augmented Reality for Edutainment Applications.- Users' Perception on Usability Aspects of a Braille Learning  Mobile Application mBRAILLE.-Early Intervention through Identification of Learners with Dyscalculia as Initial Analysis to Design AR Assistive Learning Application.- Gamifying Online Knowledge Sharing Enviroment: A Motivating  User Interface Design.- Ascertain Quality Attributes for Design and Development of New Improved Chatbots to Assess Customer Satisfaction Index (CSI): A Preliminary Study.- Engineering and Digital Innovation for SocietylS•