Interactive Storytelling: Second Joint International Conference on Interactive Digital Storytelling, ICIDS 2009, Guimar?es, Portugal, December 9-11, 2 [Paperback]
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The rich programme of ICIDS 2009, comprising invited talks, technical pres- tations and posters, demonstrations, and co-located post-conference workshops clearly underscores the events status as premier international meeting in the domain. It thereby con?rms the decision taken by the Constituting Committee of the conference series to take the step forward: out of the national cocoons of its precursors, ICVS and TIDSE, and towards an itinerant platform re?ecting its global constituency. This move re?ects the desire and the will to take on the challenge to stay on the lookout, critically re?ect upon and integrate views and ideas,?ndingsandexperiences,andtopromoteinterdisciplinaryexchange,while ensuring overall coherence and maintaining a sense of direction. This is a signi?cant enterprise: The challenges sought are multifarious and must be addressed consistently at all levels. The desire to involve all research communitiesandstakeholdersmustbematchedbyacknowledgingthedi?erences in established practises and by providing suitable means of guidance and int- duction, exposition and direct interaction at the event itself and of lasting (and increasingly:living) documentation, of which the present proceedings are but an important part.Invited Perspectives on Interactive Digital Storytelling.- Supporting Storytelling in a Programming Environment for Middle School Children.- Purple Rose of Cairo in Reverse.- The World Is My Oyster Mobility as a Challenge for Interactive Storytelling.- The IRIS Network of Excellence: Future Directions in Interactive Storytelling.- Evaluation, Experiencing, and Case Studies.- Digital Storytelling as a Whole-Class Learning Activity: Lessons from a Three-Years Project.- Comparing Effects of Different Cinematic Visualization Strategies on Viewer Comprehension.- The Motivational Appeal of Interactive Storytelling: Towards a Dimensional Model of the User Experience.- Turbulence A User Study of a Hypernarrative Interactive Movie.- Authoring ToollÓ7