Haptics: Generating and Perceiving Tangible Sensations, Part II: 7th International Conference, EuroHaptics 2010, Amsterdam, July 8-10, 2010. Proceedin [Paperback]
Texture and Surfaces.- Fingernail-Mounted Display of Attraction Force and Texture.- Contact Force and Duration Effects on Static and Dynamic Tactile Texture Discrimination.- Causality Inversion in the Reproduction of Roughness.- Laterotactile Rendering of Vector Graphics with the Stroke Pattern.- Discrimination Capabilities of Professionals in Manual Skills in a Haptic Task Not Related to Their Expertise.- Modulations in Low-Frequency EEG Oscillations in the Processing of Tactile Surfaces.- Power Consumption Reduction of a Controlled Friction Tactile Plate.- Psychophysical Evaluation of a Low Density and Portable Tactile Device Displaying Small-Scale Surface Features.- Tactile Perception of a Water Surface: Contributions of Surface Tension and Skin Hair.- A Force and Touch Sensitive Self-deformable Haptic Strip for Exploration and Deformation of Digital Surfaces.- Influence of Visual Feedback on Passive Tactile Perception of Speed and Spacing of Rotating Gratings.- Dimensional Reduction of High-Frequency Accelerations for Haptic Rendering.- Analysis of a New Haptic Display Coupling Tactile and Kinesthetic Feedback to Render Texture and Shape.- Constraints on Haptic Short-Term Memory.- Virtual Reality.- Design and Development of a Haptic Dental Training System - hapTEL.- Design of a Multimodal VR Platform for the Training of Surgery Skills.- Haptic Assistance in Virtual Environments for Motor Rehabilitation.- Preliminary Experiment Combining Virtual Reality Haptic Shoes and Audio Synthesis.- Two-Hand Virtual Object Manipulation Based on Networked Architecture.- Validation of a Virtual Reality Environment to Study Anticipatory Modulation of Digit Forces and Position.- On Multi-resolution Point-Based Haptic Rendering of Suture.- Study of Performances of Haptic WallsModalities for a 3D Menu.- Spherical MR-Brake with Nintendo Wii Sensors for Haptics.- FlexTorque: Exoskeleton Interface for Haptic Interaction with the Digital World.- Influence of Vision and Haptics on PllҬ