New Perspectives on Virtual and Augmented Reality discusses the possibilities of using virtual and augmented reality in the role of innovative pedagogy, where there is an urgent need to find ways to teach and support learning in a transformed learning environment. Technology creates opportunities to learn differently and presents challenges for education. Virtual reality solutions can be exciting, create interest in learning, make learning more accessible and make learning faster.
This book analyses the capabilities of virtual, augmented and mixed reality by providing ideas on how to make learning more effective, how existing VR/AR solutions can be used as learning tools and how a learning process can be structured. The virtual reality (VR) solutions can be used successfully for educational purposes as their use can contribute to the construction of knowledge and the development of metacognitive processes. They also contribute to inclusive education by providing access to knowledge that would not otherwise be available.
This book will be of great interest to academics, researchers and post-graduate students in the field of educational technology.
Part I VIRTUAL REALITY IN HUMANITIES AND SOCIAL SCIENCES. 1. Virtual Reality Learning Experience Evaluation Tool for Instructional Designers and Educators. 2. The educational perspective on Virtual Reality experiences of cultural heritage. 3. The Potentials of Virtual Reality in Entrepreneurship Education. 4. Mixed Reality applied theatre at universities. 5. Development of professional skills in higher education: problem-based learning supported by immersive worlds. 6. Virtual Reality and Augmented Reality in Educational Programs. 7. An Exploration of the Impact of Augmented and Virtual Reality Within Compulsory Education. Part II CONCEPTS OF VI