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The Elusive Shift: How Role-Playing Games Forged Their Identity [Paperback]

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  • Category: Books (Games)
  • Author:  Peterson, Jon
  • Author:  Peterson, Jon
  • ISBN-10:  0262544903
  • ISBN-10:  0262544903
  • ISBN-13:  9780262544900
  • ISBN-13:  9780262544900
  • Publisher:  The MIT Press
  • Publisher:  The MIT Press
  • Pages:  328
  • Pages:  328
  • Binding:  Paperback
  • Binding:  Paperback
  • SKU:  0262544903-11-SPLV
  • SKU:  0262544903-11-SPLV
  • Item ID: 106858639
  • Seller: ShopSpell
  • Ships in: 2 business days
  • Transit time: Up to 5 business days
  • Delivery by: Sep 28 to Sep 30
  • Notes: Brand New Book. Order Now.
How the early Dungeons & Dragons community grappled with the nature of role-playing games, theorizing a new game genre.

When Dungeon & Dragons made its debut in the mid-1970s, followed shortly thereafter by other, similar tabletop games, it sparked a renaissance in game design and critical thinking about games. D&D is now popularly considered to be the first role-playing game. But in the original rules, the term role-playing is nowhere to be found; D&D was marketed as a war game. In The Elusive Shift, Jon Peterson describes how players and scholars in the D&D community began to apply the term to D&D and similar games--and by doing so, established a new genre of games.Jon Peterson, a leading scholar of Dungeons & Dragons and role-playing games, is the author of Playing at the World and Dungeons & Dragons & Arcana: A Visual History.US
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