This book presents selected papers from the 6th International Conference on Advances in Education and Information Technology (AEIT 2025), held in Fukuoka, Japan, from January 10-12, 2025. With a worldwide increase in the development of new technology such as artificial intelligence (AI) and extended reality to enhance learning in school and industry settings, there is a progressive need to study the implementation of new technology in education and training. Of global concern in this area include issues such as teaching approaches, classroom management, and the evaluation of learning effectiveness. This book examines these topics and serve as a useful resource for beginner educators, academics, entrepreneurs, and professionals who are working in the field of implementing new technology in education and training.
Chapter 1 Theoretical Foundations in Digital Learning.- Chapter 2 Future Learning with Intelligence.- Chapter 3 AR, MR, and VR-based Learning and Training.- Chapter 4 Blended, Flipped and Hybrid Learning and Training.- Chapter 5 Application of Social robots in Digital Learning.- Chapter 6 Innovative Curriculum Design and Instructional Strategy Development.
Professor Jon-Chao Hong received his doctoral degree in Education from the University of Illinois, Champaign-Urbana, the United States of America. He is currently working as a Chair Professor in the department of industrial education at National Taiwan Normal University (NTNU). As the Director of the Digital Game-based Learning Laboratory (GBL), he has developed 9 web games, 24 educational Apps and virtual reality (VR) for skill training and language learning.
As the secretary general of the Taiwan Creativity Development Association, he organizes several creative contests relevant to STEAM (Science, Technology, Engineering, the Arts and Mathematics), such as the PowerTech Contest, which invls+