ShopSpell

Building a Game Pitch: How to Bottle Lightning [Hardcover]

$206.99       (Free Shipping)
110 available
  • Category: Books (Computers)
  • Author:  Topalian, Arran
  • Author:  Topalian, Arran
  • ISBN-10:  1032217073
  • ISBN-10:  1032217073
  • ISBN-13:  9781032217079
  • ISBN-13:  9781032217079
  • Publisher:  CRC Press
  • Publisher:  CRC Press
  • Pages:  132
  • Pages:  132
  • Binding:  Hardcover
  • Binding:  Hardcover
  • SKU:  1032217073-11-MPOD
  • SKU:  1032217073-11-MPOD
  • Item ID: 107074753
  • Seller: ShopSpell
  • Ships in: 2 business days
  • Transit time: Up to 5 business days
  • Delivery by: Oct 09 to Oct 11
  • Notes: Brand New Item. Not shipped to AK, HI, APO, FPO, AE.

1 Introduction

2 Conceptualisation

3 Validation

4 Articulation

5 Final Thoughts

Based on the PocketGamer MasterClass Building a Pitch: From Concept to Document (2021), a decades worth of industry experience and numerous industry-level pitches for a variety of organisations, including Mediatonic, Epic Games and GDC, this book will equip you with methodologies, best practices and insights around video game pitch design. It will guide you through a step-by-step process from initial conceptualisation and idea validation to communicating your pitches on paper clearly and effectively as well as illustrating why such a process can be highly valuable.

In a day and age where video game development is more competitive than ever, the value and importance of lightning in a bottle pitches has never been higher: foundational visions capable of delivering video games that stand apart from the crowd as industry-renowned titles, generating immense critical or commercial success which (after the awe has abated) usually triggers the same internal question  why didnt I think of that!? As such, this book will cover:

  • How video game pitches can determine the success potential of a video game
  • How to conceptualise unique and compelling ideas for a video game
  • How to validate your ideas to better determine whether they are capable of becoming lightning in a bottle experiences or even worth prototyping
  • How to structure, format and write a video game pitch in a manner that not only helps you better expand upon and understand your own pitch but also makes it easier for others to understand and buy into

l3J

Add Review