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EA Sports FIFA: Feeling the Game [Paperback]

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  • Category: Books (Games)
  • ISBN-10:  1501375385
  • ISBN-10:  1501375385
  • ISBN-13:  9781501375385
  • ISBN-13:  9781501375385
  • Publisher:  Bloomsbury Academic
  • Publisher:  Bloomsbury Academic
  • Pages:  304
  • Pages:  304
  • Binding:  Paperback
  • Binding:  Paperback
  • SKU:  1501375385-11-MPOD
  • SKU:  1501375385-11-MPOD
  • Item ID: 107131809
  • Seller: ShopSpell
  • Ships in: 2 business days
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  • Delivery by: Sep 30 to Oct 02
  • Notes: Brand new books. Buy now.
If there is anything close to a universal game, it is association football, also known as soccer, football, fussball, f?tbol, fitba, and futebol. The game has now moved from the physical to the digital - EA's football simulation seriesFIFA- with profound impacts on the multibillion sports and digital game industries, their cultures and players. Throughout its development history, EA'sFIFAhas managed to adapt to and adopt almost all video game industry trends, becoming an assemblage of game types and technologies that is in itself a multi-faceted probe of the medium's culture, history, and technology.EA SportsFIFA: Feeling the Gameis the first scholarly book to address the importance of EA's FIFA. From looking at the cultures of fandom to analyzing the technical elements of the sports simulation, and covering the complicated relations that EA'sFIFAhas with gender, embodiment, and masculinity, this collection provides a comprehensive understanding of a video game series that is changing the way the most popular sport in the world is experienced. In doing so, the book serves as a reference text for scholars in many disciplines, including game studies, sociology of sports, history of games, and sports research.

Raiford Guinsis a Leeds United supporter. In his day-job he is a Professor & Chair of Cinema and Media Studies in the Media School, Adjunct Professor of Informatics, and Director of the Cultural Studies Program at Indiana University, Bloomington, USA. He is the author ofEdited Clean Version: Technology and the Culture of Control(2009),Game After: A Cultural Study of Video Game Afterlife(2014), andAtari Design: Impressions on Coin-Operated Video Game Machines(Bloomsbury, 2020).Guins has also edited several collections and co-edits the MIT Press Game Histories Book Series with Henry Lowood andROMchip: A Journal of Game Historiesalso with Lowood and Laine Nooney. He is currently wrlSŠ

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