Lauren Ipsumis a whimsical journey through a land where logic and computer science come to life.
Meet Lauren, an adventurer lost in Userland who needs to find her way home by solving a series of puzzles. As she visits places like the Push & Pop Café and makes friends with people like Hugh Rustic and the Wandering Salesman, Lauren learns about computer science without even realizing it—and so do you!
ReadLauren Ipsumyourself or with someone littler than you, then flip to the notes at the back of the book to learn more about logic and computer science in the real world.
Suggested for ages 10+The Computers in this Book Chapter 0: Mostly Lost Chapter 1: A Hidden Ally Chapter 2: Sense and Sensibleness Chapter 3: Rounding Error Chapter 4: What the Tortoise Said to Laurie Chapter 5: Welcome to Symbol Chapter 6: A Tinker's Trade Chapter 7: Read Me Chapter 8: More That One Way to Do It Chapter 9: Don't Repeat Yourself Chapter 10: A Well-Timed Entrance Chapter 11: A Fair Exchange Chapter 12: An Improbable Twist Chapter 13: The Game of Life Chapter 14: In the Abstract Chapter 15: Cleverness When It Counts Chapter 16: A Change of Plan Chapter 17: Chasing Elegants Chapter 18: Many Hands Make Light Work Chapter 19: Branching Out Chapter 20: Fin Chapter 21: One More Tning The Field Guide to UserlandCarlos Buenois a former Facebook engineer, graphic designer, librarian, calligrapher, data scientist, and video game repairman. He now writes bad jokes about algorithms and dinosaurs.US