Introduction
Acknowledgements
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Chapter 01.? Music Degree... What Now?
Chapter 02.? Quest for Glory and Grammy Awards
Chapter 03.? The Lord of the Rings, Part One
Chapter 04.? King Kong
Chapter 05.? Left Behind
Chapter 06.? Academy Award
Chapter 07.? The Lord of the Rings, Part Two
Chapter 08.? EA Games
Chapter 09.? Avatar
Chapter 10.? GDC, GANG, and GSC
Chapter 11.? Warcraft and Other Peripheral Life Savers
Chapter 12.? DOTA 2
Chapter 13.? Faeria and Roguebook
Chapter 14.? Might & Magic and Combat of Giants
Chapter 15.? Rise and Fall of HUGEsound
Chapter 16.? Warhammer
Chapter 17.? Swinging For The Fences
Chapter 18.? Avatar 2
Chapter 19.? The Settlers
Chapter 20.? Church Music
Chapter 21.? Securing the Future
Making it HUGE in Video Games recounts the astonishing journey of an unassuming, middle-of-the-bell-curve young man, rising from mundane beginnings to scale the dizzying heights of artistic distinction and financial success in the worldwide video game industry.
This is the story of Chance Thomas, a moderately talented musician who struggled and grew to compose original scores for some ofl#µ