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Mastering Technical Art in Unreal Engine: World Building [Hardcover]

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  • Category: Books (Computers)
  • Author:  Penninck, Greg, Butler, Stuart
  • Author:  Penninck, Greg, Butler, Stuart
  • ISBN-10:  1032663871
  • ISBN-10:  1032663871
  • ISBN-13:  9781032663876
  • ISBN-13:  9781032663876
  • Publisher:  CRC Press
  • Publisher:  CRC Press
  • Pages:  226
  • Pages:  226
  • Binding:  Hardcover
  • Binding:  Hardcover
  • SKU:  1032663871-11-MPOD
  • SKU:  1032663871-11-MPOD
  • Item ID: 107093915
  • Seller: ShopSpell
  • Ships in: 2 business days
  • Transit time: Up to 5 business days
  • Delivery by: Oct 10 to Oct 12
  • Notes: Brand New Item. Not shipped to AK, HI, APO, FPO, AE.

This covers how to use the latest development tools to create your own Virtual World powered by Unreal Engine. Each chapter will provide you with the necessary underpinning theory as well as activities to test your learning inside of Unreal Engine.

You'll learn about Landscapes, Sculpting, Materials, Foliage, Water, Partitions and much more as you complete project-based examples. Included in the book is a series of follow-along introductory videos and quizzes to help test your learning, giving you all the tools and knowledge to make detailed believable worlds in the Unreal Engine.

This book will be of great interest to all students learning to create technical art within Unreal Engine, as well as professionals looking to sharpen their skills.

01. What Is World Building

02. Blocking Out in Unreal

03. Introduction to Unreal Landscapes

04. Introduction to Unreal Landscape Materials

05. Creating Layered Landscape Materials

06. Foliage

07. Water

08. Landmass Tools

09. Introduction to Procedural World Decoration

10. Auto Landscape Materials

11. World Partition

12. Lighting and Environment Effects

This covers how to use the latest development tools to create your own Virtual World powered by the Unreal Engine. Each chapter will provide you with the necessary underpinning theory as well as activities to test your learning inside of the Unreal Engine

Greg Penninck has worked and taught in the Games Industry sector since 2006, creating many world-leading games courses and modules from Foundation to Masters Level. Greg is an Authorised Unreal Instructor Partner for Epic Games and has been teaching the Unreal Engine for over 15 years. In 2016 he was awarded an Epic Developer Grant throul£+

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