1. Listener perspective in games and virtual reality? 2. Sciences of sound design. Research in sound design and its interactions with the design discipline? 3. The Globalisation of Sound Design? 4. Enacting the Environment Through SoundReflections on the Use of Cognitive Metaphors as a Design Framework in Sound Interaction Design? 5. Cultivating sounds: relational acoustics within the Buchla-Serge paradigm? 6. Acid Music and Sound Design: an examination of the sound design techniques used in a selection of acid music tracks? 7. Managing Complexity in Multi-Device Environments? 8. Performative Sound Design: A Cultural Perspective on the Art and Craft of Foley? 9. The sounds of televised sports? 10. Collaborative and Integrated Feminist Approaches to Sound Design? 11. The Soundtrack As An Acoustic Environment: Some Insights From Soundscape Research? 12. Soundwalking: Three Acts of Attunement, Motion and Breath? 13. Sound branding and brand sounds Traits, types and origins? 14. Emotional Intent in Sound Design? 15. Psychoacoustics in Sound Design? 16. Designing Sonic Interactions in Intelligent Reality with Egocentric Audio Technologies? 17. Hidden Tracks A Spatial Composition to Go? 18. The breakthrough of consultancy in music production: A political economy of sound design in the creative economy? 19. Everyday Sound through the Ears of the Professional Sound Designer? 20. We Have Always Been Modular: Modularity as Production Paradigm for Music in Platform Society? 21. Sonification and Sustainability? 22. Cinematic Crosstalk and Psychotechnological Spaces: Understanding the soundtracks materiality, multimodality and embodiment through conceptual blending
The Routledge Handbook of Sound Design offers a comprehensive overview of the diverse contexts of creativity and research that characterize contemporary sound design practice. Readers will find expansive coverage of sound design in relation to games, VR, globalizatil³6