1. Introduction: Fishing for Eyeballs 2. Television and the Internet 3. Networked Media Sport 4. Blogging, Social Networking Sites and Information Accidents 5. Online Crowds and Fandom 6. Sports Journalism: Convergence and a Leaking Craft 7. Computer Games and the Refashioning of Media Sport 8. The Future: Networks, Telecoms, and Access
Television is no longer the only screen delivering footage and news to people about sport. Computers, the Internet, Web, mobile and other digital media are increasingly important technologies in the production and consumption of sports media. Sport Beyond Television analyzes the changes that have given rise to this situation, combining theoretical insights with original evidence collected through extensive research and interviews with people working in the media and sport industries. It locates sports media as a pivotal component in online content economies and cultures, and counteracts the scant scholarly attention to sports media when compared to music, film and publishing in convergent media cultures.
An expanding array of popular sports media industry, user, club, athlete and fan produced is now available and accessible in networked digital communications environments. This change is confounding the thinking of major sports organizations that have lived off the generous revenue flowing from exclusive broadcast contracts with free-to-air and subscription television networks for the last five decades. These developments are creating commercial and policy confusion, particularly as sports audiences and the advertising market fragment in line with the proliferation of niche channels and sources of digital sports media.
Chapters in this title examine the shift from broadcast to online sports media markets, the impact of social networking platforms like Twitter al#g