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Swift By Example [Paperback]

$50.99       (Free Shipping)
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  • Category: Books (Computers)
  • Author:  Giordano Scalzo
  • Author:  Giordano Scalzo
  • ISBN-10:  1785284703
  • ISBN-10:  1785284703
  • ISBN-13:  9781785284700
  • ISBN-13:  9781785284700
  • Publisher:  Packt Publishing - ebooks Account
  • Publisher:  Packt Publishing - ebooks Account
  • Pages:  350
  • Pages:  350
  • Binding:  Paperback
  • Binding:  Paperback
  • Pub Date:  01-Mar-2015
  • Pub Date:  01-Mar-2015
  • SKU:  1785284703-11-MPOD
  • SKU:  1785284703-11-MPOD
  • Item ID: 102229411
  • Seller: ShopSpell
  • Ships in: 2 business days
  • Transit time: Up to 5 business days
  • Delivery by: Jan 18 to Jan 20
  • Notes: Brand New Book. Order Now.

Create funky, impressive applications using Swift

About This Book

  • Learn Swift language features quickly, with playgrounds and in-depth examples
  • Implement real iOS apps using Swift and Cocoapods
  • Create professional video games with SpriteKit, SceneKit, and Swift

Who This Book Is For

This book is intended for those who want to learn to develop apps in Swift the right way. Whether you are an expert Objective-C programmer or new to this platform, you'll learn quickly, grasping the code of real-world apps to use Swift effectively. Prior experience in development for Apple devices would be helpful, but is not mandatory.

In Detail

When Apple announced Swift at the WWDC, the iOS developer community became excited about the opportunities to improve the way in which they build iOS apps. Swift is a user-friendly language with a smooth learning curve; it is safe, robust, and flexible, and it introduces new ways to solve old problems.

Swift by Example is a fast-paced, practical guide that shows you how to develop iOS apps using Swift. Through the development of six different apps, you'll learn how to use either the right feature of the language or the right tool to solve a given problem.

By the end of the book you will be able to build well-designed apps, effectively use AutoLayout, and develop a video game.

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