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Writing for Video Game Genres: From FPS to RPG [Paperback]

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  • Category: Books (Games)
  • ISBN-10:  1568814178
  • ISBN-10:  1568814178
  • ISBN-13:  9781568814179
  • ISBN-13:  9781568814179
  • Publisher:  A K Peters/CRC Press
  • Publisher:  A K Peters/CRC Press
  • Pages:  305
  • Pages:  305
  • Binding:  Paperback
  • Binding:  Paperback
  • SKU:  1568814178-11-MPOD
  • SKU:  1568814178-11-MPOD
  • Item ID: 106963667
  • Seller: ShopSpell
  • Ships in: 2 business days
  • Transit time: Up to 5 business days
  • Delivery by: Oct 01 to Oct 03
  • Notes: Brand New Item. Not shipped to AK, HI, APO, FPO, AE.
This book, written and edited by members of the International Game Developers Association (IGDA) Game Writing Special Interest Group, follows the acclaimed Professional Techniques for Video Game Writing to deliver practical advice from seasoned veterans on the special challenges of writing for first-person shooter games (FPS), role-playing games (RPG), and everything in between, including massively multiplayer online games, real-time strategy games, sports games, horror games, serious games, casual games, handheld games, and more. Game writing samples are included with the book, and more are available online.This book, written and edited by members of the International Game Developers Association (IGDA) Game Writing Special Interest Group, follows the acclaimed Professional Techniques for Video Game Writing to deliver practical advice from seasoned veterans on the special challenges of writing for first-person shooter games (FPS), role-playing games (RPG), and everything in between, including massively multiplayer online games, real-time strategy games, sports games, horror games, serious games, casual games, handheld games, and more. Game writing samples are included with the book, and more are available online. Writer's SIG has assembled an impressive group of experts who deliver spot-on advice for tackling gaming's many genres. I wish I had read this 20 years ago. -Bob Bates, Bob Bates, Veteran game designer, writer, and past Chairman of the IGDA, February 2009
must-have for the bookshelf of any game writer, no matter what genre they're working in. It was equally fascinating and useful for me to read the chapters about genres I'm experienced in and the chapters about genres I've never worked in. -Steve Meretzky, Steve Meretzky, VP of Game Design, You, February 2009
those of us swimming in the murky waters of games storytelling and narrative design, Writing for Video Game Genres: From FPS to RPG is not only a life raft, it's one with a trel£6
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