This
Guide provides an ambitious state-of-the-art survey of the fundamental themes, problems, arguments and theories constituting the philosophy of computing.
- A complete guide to the philosophy of computing and information.
- Comprises 26 newly-written chapters by leading international experts.
- Provides a complete, critical introduction to the field.
- Each chapter combines careful scholarship with an engaging writing style.
- Includes an exhaustive glossary of technical terms.
- Ideal as a course text, but also of interest to researchers and general readers.
Notes on Contributors.
Preface.
Part I: Four Concepts:.
1. B. Jack Copeland, Computation.
2. Alasdair Urquhart, Complexity.
3. Klaus Mainzer, System: An Introduction to Systems Science.
4. Luciano Floridi, Information.
Part II: Computers in Society:.
5. Deborah G Johnson, Computer Ethics.
6. Charles Ess, Computer-mediated Communication and Human–Computer Interaction.
7. Wesley Cooper, Internet Culture.
8. Dominic McIver Lopes, Digital Art.
Part III: Mind and AI:.
9. James H.Fetzer, The Philosophy of AI and its Critique.
10. Brian P. McLaughlin, Computationalism, Connectionism and the Philosophy of Mind.
Part IV: Real and Virtual Worlds:.
11. Barry Smith, Ontology.
12. Derek Stanovsky, Virtual Reality.
13. Eric lÓ$