*A practical guide to implementing New Urbanism principles in suburbs and small communities
*Case studies present clear solutions for typical suburban problems: the need for pedestrian access, the lack of parking, the presence of industrial-park eyesores, and the issue of how to create a sense of place
*Illustrations take architects and planners step-by-step through the design and development process
Part 1: Parts of the Puzzle.Chapter 1: What is Community Design, Anyway?Chapter 2: What's the Process of Community Design?Chapter 3: What Is the Language of Design.Chapter 4: What Is the Framework of Community?Part 2: Putting It All Together.Chapter 5: Where Would You Rather Live?Chapter 6: Where Would You Rather Shop?Chapter 7: Where Would You Rather Work?Chapter 8: Where Would You Rather Relax?Chapter 9: Learning How to Put It All Together.
Kenneth B. Hall (Virginia Beach, VA) is a landscape architect with the award-winning firm CMSS Architects. A specialist in community and park planning, he has written a number of technical articles. He holds a MA in landscape architecture.
Gerald A. Porterfield (Chesapeake, VA) is director of community design for the Talbot Group. He is a member of the Urban Land Institute and the American Planning Association.
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Community is not an accumulation of buildings with interstate access, neighborhood not a housing project convenient to shopping. Everyone knows what suburban sprawl looks like and the problems is creates. This book knows answers.The First Step to Communities that WorkCreate maximum livability, cohesiveness, and style in developments outside cities. In these pages, youll find recommendations for creatinl#