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A Computational Approach to Digital Chinese Painting and Calligraphy [Hardcover]

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  • Category: Books (Computers)
  • Author:  Xu, Songhua, Lau, Francis C.M., Pan, Yunhe
  • Author:  Xu, Songhua, Lau, Francis C.M., Pan, Yunhe
  • ISBN-10:  3540881476
  • ISBN-10:  3540881476
  • ISBN-13:  9783540881476
  • ISBN-13:  9783540881476
  • Publisher:  Springer
  • Publisher:  Springer
  • Pages:  380
  • Pages:  380
  • Binding:  Hardcover
  • Binding:  Hardcover
  • Pub Date:  01-Apr-2009
  • Pub Date:  01-Apr-2009
  • SKU:  3540881476-11-SPRI
  • SKU:  3540881476-11-SPRI
  • Item ID: 100041598
  • List Price: $169.99
  • Seller: ShopSpell
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  • Delivery by: Jul 12 to Jul 14
  • Notes: Brand New Book. Order Now.

A Computational Approach to Digital Chinese Painting and Calligraphy is a technical book on computer science and its applications in the arts. It focuses on Oriental digital arts, in particular Chinese arts and painting, offering a multi-disciplinary treatment from the angles of computer graphics, interactive techniques, human-computer interaction, and artificial intelligence. The book also discusses the unique difficulties and challenges of using the computer to produce Oriental arts, including research results by the authors and their lessons and engineering experiences behind these efforts.

Songhua Xu is a computer scientist of Zhejiang University and Yale University, as well as an honorary researcher of the University of Hong Kong. Francis C.M. Lau is Professor at the University of Hong Kong where he leads the Systems Research Group in the Department of Computer Science. Yunhe Pan is Professor of Computer Science at Zhejiang University as well as Deputy President of Chinese Academy of Engineering.

This treatment of computer science and its applications in the arts focuses on Chinese arts and painting, offering a multi-disciplinary perspective from the angles of computer graphics, interactivity, human-computer interaction, and artificial intelligence.

A Computational Approach to Digital Chinese Painting and Calligraphy is a technical book on computer science and its applications in the arts. It focuses on Oriental digital arts, in particular Chinese arts and painting, offering a multi-disciplinary treatment from the angles of computer graphics, interactive techniques, human-computer interaction, and artificial intelligence. The book also discusses the unique difficulties and challenges of using the computer to produce Oriental arts, including research results by the authors and their lessons and engineering experiences behind these efforts.

Songhua Xu is a computer scientist ofl3,

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