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Computer Systems and Software Engineering State-of-the-art [Paperback]

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  • Category: Books (Computers)
  • ISBN-10:  1461365554
  • ISBN-10:  1461365554
  • ISBN-13:  9781461365556
  • ISBN-13:  9781461365556
  • Publisher:  Springer
  • Publisher:  Springer
  • Pages:  426
  • Pages:  426
  • Binding:  Paperback
  • Binding:  Paperback
  • Pub Date:  01-Mar-2012
  • Pub Date:  01-Mar-2012
  • SKU:  1461365554-11-SPRI
  • SKU:  1461365554-11-SPRI
  • Item ID: 100744256
  • List Price: $169.99
  • Seller: ShopSpell
  • Ships in: 5 business days
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  • Delivery by: Jul 03 to Jul 05
  • Notes: Brand New Book. Order Now.
Computer Systems and Software Engineering is a compilation of sixteen state-of-the-art lectures and keynote speeches given at the COMPEURO '92 conference. The contributions are from leading researchers, each of whom gives a new insight into subjects ranging from hardware design through parallelism to computer applications. The pragmatic flavour of the contributions makes the book a valuable asset for both researchers and designers alike.
The book covers the following subjects: Hardware Design: memory technology, logic design, algorithms and architecture; Parallel Processing: programming, cellular neural networks and load balancing; Software Engineering: machine learning, logic programming and program correctness; Visualization: the graphical computer interface.
Computer Systems and Software Engineering is a compilation of sixteen state-of-the-art lectures and keynote speeches given at the COMPEURO '92 conference. The contributions are from leading researchers, each of whom gives a new insight into subjects ranging from hardware design through parallelism to computer applications. The pragmatic flavour of the contributions makes the book a valuable asset for both researchers and designers alike.
The book covers the following subjects: Hardware Design: memory technology, logic design, algorithms and architecture; Parallel Processing: programming, cellular neural networks and load balancing; Software Engineering: machine learning, logic programming and program correctness; Visualization: the graphical computer interface.
1. The Evolution of Data Memory and Storage: An Overview; W.E. Proebster. 2. Optimizing Logic for Speed, Size, and Testability; R.K. Brayton, A. Saldanha. 3. VLSI Architectures for Digital Video Signal Processing; P. Pirsch. 4. Compiler Techniques for Massive Parallel Architectures; L. Thiele. 5. Programmable Cellular Neural Networks; T. lÓ@
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