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Computers and Exploratory Learning [Paperback]

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  • Category: Books (Computers)
  • ISBN-10:  3642633595
  • ISBN-10:  3642633595
  • ISBN-13:  9783642633591
  • ISBN-13:  9783642633591
  • Publisher:  Springer
  • Publisher:  Springer
  • Pages:  482
  • Pages:  482
  • Binding:  Paperback
  • Binding:  Paperback
  • Pub Date:  01-Mar-2012
  • Pub Date:  01-Mar-2012
  • SKU:  3642633595-11-SPRI
  • SKU:  3642633595-11-SPRI
  • Item ID: 100744450
  • List Price: $169.99
  • Seller: ShopSpell
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  • Delivery by: Jul 03 to Jul 05
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Computers are playing a fundamental role in enhancing exploratory learning techniques in education. This volume in the NATO Special Programme on Advanced Educational Technology covers the state of the art in the design and use of computer systems for exploratory learning. Contributed chapters treat principles, theory, practice, and examples of some of the best contemporary computer-based learning environments: Logo, Boxer, Microworlds, Cabri-G?om?tre, Star Logo, Table Top, Geomland, spreadsheets, Function Machines, and others. Emphasis is on mathematics and science education. Synthetic chapters provide an overview of the current scene in computers and exploratory learning, and analyses from the perspectives of epistemology, learning, and socio-cultural studies.Proceedings of the NATO Advanced Research Workshop on the Design of Computational Media to Support Learning, held, at the Asilomar Conference Center, Pacific Grove, California, October 3 - 7, 1993Computers are playing a fundamental role in enhancing exploratory learning techniques in education. This volume in the NATO Special Programme on Advanced Educational Technology covers the state of the art in the design and use of computer systems for exploratory learning. Contributed chapters treat principles, theory, practice, and examples of some of the best contemporary computer-based learning environments: Logo, Boxer, Microworlds, Cabri-G?om?tre, Star Logo, Table Top, Geomland, spreadsheets, Function Machines, and others. Emphasis is on mathematics and science education. Synthetic chapters provide an overview of the current scene in computers and exploratory learning, and analyses from the perspectives of epistemology, learning, and socio-cultural studies.1. Computers and Exploratory Learning: Setting the Scene.- Section I: Computers and Knowledge.- 2. Thematic Chapter: Epistemology and Systems Design.- 3. New Paradigms for Computing, New Paradigms for Thinking.- 4. From Local to Global: Programming and the Unfollc<
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