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The Craft of Windows 95 Interface Design Click Here to Begin [Paperback]

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  • Category: Books (Computers)
  • Author:  Calvo, Alex
  • Author:  Calvo, Alex
  • ISBN-10:  0387948147
  • ISBN-10:  0387948147
  • ISBN-13:  9780387948140
  • ISBN-13:  9780387948140
  • Publisher:  Springer
  • Publisher:  Springer
  • Binding:  Paperback
  • Binding:  Paperback
  • Pub Date:  01-Mar-1996
  • Pub Date:  01-Mar-1996
  • SKU:  0387948147-11-SPRI
  • SKU:  0387948147-11-SPRI
  • Item ID: 100903564
  • List Price: $54.99
  • Seller: ShopSpell
  • Ships in: 5 business days
  • Transit time: Up to 5 business days
  • Delivery by: Jul 03 to Jul 05
  • Notes: Brand New Book. Order Now.
Good software interface design is as crucial to a product's success as is its functionality. With the availability of visual development tools such as Visual Basic and Visual C++, more and more developers of applications will need to understand and use principles of good interface design. This book will help guide the reader to a better understanding of how to make Windows software simple to navigate and a pleasure to use. The author concentrates on the development of user-interfaces for Windows 95 and NT software and introduces some important design techniques such as prototyping, UI bulking, Rapid Layout Comparison, and the Side-by-Side Design Approach.
Readers are assumed to have a working knowledge of development tools such as Visual C++ and to be working with the Microsoft Guidelines for Interface Design.Good software interface design is as crucial to a product's success as is its functionality. With the availability of visual development tools such as Visual Basic and Visual C++, more and more developers of applications will need to understand and use principles of good interface design. This book will help guide the reader to a better understanding of how to make Windows software simple to navigate and a pleasure to use. The author concentrates on the development of user-interfaces for Windows 95 and NT software and introduces some important design techniques such as prototyping, UI bulking, Rapid Layout Comparison, and the Side-by-Side Design Approach.
Readers are assumed to have a working knowledge of development tools such as Visual C++ and to be working with the Microsoft Guidelines for Interface Design.One Shrink-Wrapped Design.- Then and Now.- Click Here to Begin.- Understanding the Problem.- Object-Oriented Design.- Following Standards.- Consistency.- Aesthetics.- The Devil Is in the Details.- Simplicity.- Finding the Right Words.- Learning from Others.- Wrapping It Up.- Two The Interactive Canvas.- Design Techniques.- Side-By-Side lĂ'
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