Creative Industries is a daring collection of essays that charts the noisy revolution that is transforming the production, consumption, and understanding of culture in the all-wired era. It brings together seminal essays written across traditional and new media, industry sectors, and national contexts to demonstrate that content still drives a value-neutral, knowledge economy.
- Chronicles the way mass culture is produced, packaged and circulated in a technology-enabled and globalized world
- Draws together, in one accessible volume, seminal essays written across traditional and new media, industry sectors, and national contexts
- Explores the subjects that have come to define the creative industries – including learning services, knowledge clusters, dot.coms, creative cities, networked incubators, the new media, and the shift from the culture industries to the industries of culture
- Features 31 essays by leading international scholars – covering the creative industries of several fields, including book publishing, TV production, urban development, and games
- Includes substantial editorial introductions by the editor, making this a useful, engaging, and thought-provoking collection of the very best scholarship on modern creative culture.
Acknowledgements.
Notes on Authors.
Creative Industries:John Hartley.
Part I: Creative World.
Creative World: Ellie Rennie.
Commons on the Wires: Lawrence Lessig.
Open Publishing, Open Technologies: Graham Meikle.
At the Opening of New Media Center Sarai, Delhi: Geert Lovink.
Multicultural Policies and Integration via the Market: Néstor García Canclini.
Part II: Creativl“Y