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Gaming Representation: Race, Gender, and Sexuality in Video Games [Hardcover]

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  • Category: Books (Games)
  • ISBN-10:  0253025737
  • ISBN-10:  0253025737
  • ISBN-13:  9780253025739
  • ISBN-13:  9780253025739
  • Publisher:  Indiana University Press
  • Publisher:  Indiana University Press
  • Pages:  280
  • Pages:  280
  • Binding:  Hardcover
  • Binding:  Hardcover
  • Pub Date:  01-May-2017
  • Pub Date:  01-May-2017
  • SKU:  0253025737-11-MPOD
  • SKU:  0253025737-11-MPOD
  • Item ID: 100785483
  • Seller: ShopSpell
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  • Delivery by: Sep 26 to Sep 28
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Recent years have seen an increase in public attention to identity and representation in video games, including journalists and bloggers holding the digital game industry accountable for the discrimination routinely endured by female gamers, queer gamers, and gamers of color. Video game developers are responding to these critiques, but scholarly discussion of representation in games has lagged far behind.Gaming Representationexamines portrayals of race, gender, and sexuality in a range of games, from casuals like Diner Dash, to indies like Journey and The Binding of Isaac, to mainstream games from the Grand Theft Auto, BioShock, Spec Ops, The Last of Us, and Max Payne franchises. Arguing that representation and identity function as systems in games that share a stronger connection to code and platforms than it may first appear, the contributors to this volume push gaming scholarship to new levels of inquiry, theorizing, and imagination.

US

Jennifer Malkowski is Assistant Professor of Film and Media Studies at Smith College. Her research areas include digital media; documentary; race, gender, and sexuality in media; and death and dying. She is the author ofDying in Full Detail: Mortality and Digital Documentary.

TreaAndrea M. Russworm is Associate Professor of English at the University of Massachusetts, Amherst where she teaches classes on digital media, race, and popular culture. She is coeditor ofFrom Madea to Media Mogul: Theorizing Tyler Perryand author ofBlackness is Burning: Civil Rights, Popular Culture, and the Problem of Recognition.

...an important contribution to scholarship in the field of game studies.

...a new benchmark for the critical engagement of race, gender and sexuality in the study of video games and virtual representation.

Foreword / Anna Everett
Acknowledgments
Introduction: Identity, Representation, and Video Game Studies Beyond the Politics of the Image / Jennifer MalkowsklÓ(

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