Literacy, Media, Technologyconsiders the continued significance of popular culture forms such as postcards, film, television, games, virtual worlds and social media for educators. Following multiple pathways through technological innovation, the contributors reflect on the way in which digital and portable devices lead to new and emerging forms of reading, participating and creating. Rejecting linear conceptualisations of progression, they explore how time is not linear as technological advances are experienced in multiple ways linked to different personal, social, political and economic trajectories. The contributors describe a range of practices from formal and informal education spaces and interrogate some of the continuities and discontinuities associated with literacy, media and technology at a time when rapidly evolving communicative practices often meet intransigence in educational systems.
The chapters adopt diverse forms: historical perspectives, personal story and reflection, project reports, document analysis, critical reviews of resources, ethnographic accounts, and analyses of meaning-making within and beyond educational institutions. Together, they provide multiple insights into the diverse and fluid relationships between literacy, media, technology, and everyday life, and the many ways in which these relationships are significant to educational research and practice.
List of Figures
List of Contributors
Foreword,Donna Alvermann
Acknowledgements
1. Literacy, Media, Technology,Guy Merchant,Cathy Burnett and Becky Parry.
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2. The Picture Postcard at the Beginning of the 20th Century: Instagram, Snapchat or Selfies of an Earlier Age?,Julia Gillen
3. Television as a New Medium,Margaret Mackey
4. From the Wild Frontier of Davy Crockett to the Wintery Fiords of Frozen: Changes in Media Consumption, Play and Literacy from the 1950s to the 2010s,Jackie Marsh