Innovation is the major driving force in organisations today. With the rise of truly global markets and the intensifying competition for customers, employees and other critical resources, the ability to continuously develop successful innovative products, services, processes and strategies is essential. While creativity is the starting point for any kind of innovation, design is the process through which a creative idea or concept is translated into reality.
Managing Innovation, Design and Creativity, 2nd Edition brings these three strands together in a discussion built around a collection of up-to-date case studies.
Introduction Chapter I What are innovation, creativity and design?
Innovation
Creativity
Design
Reading suggestions:
Some useful websites
Chapter II Innovation = creativity & commercialisation
Case Study 1 BBC’s ‘Walking with dinosaurs
Appendix I Meet the Dinosaurs
Appendix II Stages of the animation process
Appendix III Excerpt from Brand Guide
Appendix IV Awards as of 30th October 2001
Chapter III Structured processes for developing new products
The evolution of the new product development process
The Stage-Gate Process
Development Funnel and Product Portfolio Management
The role of the project leader
Reading suggestions:
Some useful websites:
Chapter IV A note on globalisation
Myth or Reality?
Definitions
Enablers and drivers of Glol£µ