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Mixed Reality Merging Real and Virtual Worlds [Paperback]

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  • Category: Books (Computers)
  • ISBN-10:  3642875149
  • ISBN-10:  3642875149
  • ISBN-13:  9783642875144
  • ISBN-13:  9783642875144
  • Publisher:  Springer
  • Publisher:  Springer
  • Pages:  418
  • Pages:  418
  • Binding:  Paperback
  • Binding:  Paperback
  • Pub Date:  01-Feb-2014
  • Pub Date:  01-Feb-2014
  • SKU:  3642875149-11-SPRI
  • SKU:  3642875149-11-SPRI
  • Item ID: 100833811
  • List Price: $54.99
  • Seller: ShopSpell
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  • Delivery by: Jul 07 to Jul 09
  • Notes: Brand New Book. Order Now.
This volume is the first book describing the new concept of Mixed Reality which is a kind of virtual reality in a broader sense. Published as the proceedings of the first International Symposium on Mixed Reality and written by an interdisciplinary group of experts from all over the world in both industry and academia, this book provides an in-depth look at the current state of mixed reality technology and the scope of its use in entertainment and interactive arts, as well as in engineering and medical applications.
Because of the inherent interdisciplinary applications of the mixed reality technology, this book will be useful for computer scientists in computer graphics, computer vision, human computer interaction, and multimedia technologies, and for people involved in cinema/movie, architecture/civil engineering, medical informatics, and interactive entertainment.This volume is the first book describing the new concept of Mixed Reality which is a kind of virtual reality in a broader sense. Published as the proceedings of the first International Symposium on Mixed Reality and written by an interdisciplinary group of experts from all over the world in both industry and academia, this book provides an in-depth look at the current state of mixed reality technology and the scope of its use in entertainment and interactive arts, as well as in engineering and medical applications.
Because of the inherent interdisciplinary applications of the mixed reality technology, this book will be useful for computer scientists in computer graphics, computer vision, human computer interaction, and multimedia technologies, and for people involved in cinema/movie, architecture/civil engineering, medical informatics, and interactive entertainment.I Overview and Perspective.- 1 A Taxonomy of Real and Virtual World Display Integration.- 1.1 Definition of Mixed Reality.- 1.2 Centricity and Control Issues Associated With Mixed Reality.- 1.3 Global Taxonomy of Mixed RealĂ"
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