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Multi-Agent Machine Learning A Reinforcement Approach [Hardcover]

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  • Category: Books (Technology & Engineering)
  • Author:  Schwartz, H. M.
  • Author:  Schwartz, H. M.
  • ISBN-10:  111836208X
  • ISBN-10:  111836208X
  • ISBN-13:  9781118362082
  • ISBN-13:  9781118362082
  • Publisher:  Wiley
  • Publisher:  Wiley
  • Pages:  256
  • Pages:  256
  • Binding:  Hardcover
  • Binding:  Hardcover
  • Pub Date:  01-May-2014
  • Pub Date:  01-May-2014
  • SKU:  111836208X-11-MPOD
  • SKU:  111836208X-11-MPOD
  • Item ID: 100837537
  • List Price: $118.50
  • Seller: ShopSpell
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  • Delivery by: Jun 30 to Jul 02
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The book begins with a chapter on traditional methods of supervised learning, covering recursive least squares learning, mean square error methods, and stochastic approximation. Chapter 2 covers single agent reinforcement learning. Topics include learning value functions, Markov games, and TD learning with eligibility traces. Chapter 3 discusses two player games including two player matrix games with both pure and mixed strategies. Numerous algorithms and examples are presented. Chapter 4 covers learning in multi-player games, stochastic games, and Markov games, focusing on learning multi-player grid games—two player grid games, Q-learning, and Nash Q-learning. Chapter 5 discusses differential games, including multi player differential games, actor critique structure, adaptive fuzzy control and fuzzy interference systems, the evader pursuit game, and the defending a territory games. Chapter 6 discusses new ideas on learning within robotic swarms and the innovative idea of the evolution of personality traits.

• Framework for understanding a variety of methods and approaches in multi-agent machine learning.

• Discusses methods of reinforcement learning such as a number of forms of multi-agent Q-learning

• Applicable to research professors and graduate students studying electrical and computer engineering, computer science, and mechanical and aerospace engineering

Preface ix

Chapter 1 A Brief Review of Supervised Learning 1

1.1 Least Squares Estimates 1

1.2 Recursive Least Squares 5

1.3 Least Mean Squares 6

1.4 Stochastic Approximation 10

References 11

Chapter 2 Single-Agent Reinforcement Learning 12