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PEACH - Intelligent Interfaces for Museum Visits [Hardcover]

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  • Category: Books (Computers)
  • ISBN-10:  3540687548
  • ISBN-10:  3540687548
  • ISBN-13:  9783540687542
  • ISBN-13:  9783540687542
  • Publisher:  Springer
  • Publisher:  Springer
  • Pages:  318
  • Pages:  318
  • Binding:  Hardcover
  • Binding:  Hardcover
  • Pub Date:  01-Mar-2007
  • Pub Date:  01-Mar-2007
  • SKU:  3540687548-11-SPRI
  • SKU:  3540687548-11-SPRI
  • Item ID: 100850676
  • List Price: $109.99
  • Seller: ShopSpell
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  • Delivery by: Jul 08 to Jul 10
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Personal Experience with Active Cultural Heritage, PEACH, is a large, interdisciplinary development project that explores the use of novel technologies for physical museum visits. This book represents a coherent survey of the relevant technologies and environment, and will benefit AI researchers engaged with interface design, and practitioners in the area of cultural heritage support and marketing. No other book has comparable technical insight and breadth.

Personal Experience with Active Cultural Heritage, PEACH, is a large, interdisciplinary development project that explores the use of novel technologies for physical museum visits. Led by teams from ITC-irst, Trento and DFKI, Saarbr?cken, the research is at the forefront of work on intelligent user interfaces, but also covers other areas of artificial intelligence, microsystems and human-computer interaction.

This book is structured into 13 chapters, including reports on mobile guides, infrastructure and user modeling, the use of stationary devices, collaborative storytelling, 3D modelling, evaluation and usability, and future perspectives.

The book editors and authors are leading experts on the underlying AI technologies and their application, and no other book has comparable technical insight and breadth. It represents a coherent survey of the relevant technologies and environment, and will be of benefit to AI researchers engaged with interface design, and practitioners in the area of cultural heritage support and marketing.

Part I - Intelligent Mobile Guides.- Adaptive Multimedia Guide.- Cinematographic Techniques for Automatic Documentary-like Presentations.- Detecting Focus of Attention.- Report Generation for Post-visit Summaries in Museum Environments.- Part II - Infrastructure and User Modelling.- Delivering Services in Active Museums via Group Communication.- User Modelling and Adaptation for a Museum Visitors' Guide.- Part III - StalCÁ
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