This edited collection helps those teaching religion in higher education utilize technology to increase student learning both inside and outside of the classroom. Recent times have seen major technological shifts that have important implications for how religion is taught at a post-secondary level. Providing multiple perspectives on a range of topicsincluding social media use and interactive classroom learning this book presents a series of original case studies and insights on how technology can be used in religion classes in higher education to improve student learning.
Part I: Technology in the Classroom
- Third-Screen Teaching: Enhancing Classroom Learning with Mobile Devices. Richard Newton
- Student-Created Podcasts as a Means of Knowledge Assessment, David Kniep
- Who Do You Vote That I Am? Using Student Response Systems in Religion Courses Renate Hood
- Teaching Religion with Clickers, Kristy L. Slominski
- Seeing the Sacred Landscape: A Digital Geographies Approach to Contextualizing Ancient Sites in Religious Education, Kyle M. Oliver
Part II: Leveraging Technology in and out of the Classroom
- If Youll Tweet Along With Me: Effectively Using Social Media in Religious Education, Rob OLynn
- Social Media in Higher-Ed Religion Studies, Brooke Lester
- Blended Learning in Religious Education: What, Why, and How, Anthony Sweat
- Character-izing Gameful Learning: Using Student-Guided Narratives to Motivate, Engage, and Inform Learners, Christopher Heard, Steven V. Rol£)